The Neo-Victoria Photo Contest is in full swing!…
Steampunk Travelogue: The Looking Glass
Most of the Steamlands have held steady over the past few years, with only a handful of new entities coming online. There, however, is a slowly developing trend to integrate Steampunk aspects into new sims, without making the entire sim into the them. Some succeed, some struggle, but one which stands out is a beautiful new sim established by two exceptionally talented designers (Mr. M. Inkpen, and Ms. S. Azalee), named The Looking Glass.
… and again, their build and texturing quality is exceptional – likely some of the best in SL, imo.
The Art Nouveau design of the amphitheater caught my attention, so passing the tulips and “healthiness” of the build, I came across a very unique (but sadly not for sale) item…
… this stone head of a statue of a Victorian Gentleman, complete with monocle! As an additional bit, illuminate lightbulbs waft around his stone cranium.
The design of the Art Nouveau stage, along with an appropriate Victorian musical piece (one can never go wrong with a piano!) was well done, with plenty of space in the surrounding areas to enjoy any performances provided – close enough to enjoy, but without being crowded.
Off to the distance, the Flying Eye Art museum, ah, caught my eye, so to took a leisurely stroll to the edifice in anchoring itself in the midst of the sim.
Again, notable Steampunk-esque relics abound in the museum, along with artwork from noted Second Life designers…
… such as my good friend, Mr. Skusting Dagger. The contrast between the aged and weather exterior versus the decor and polish of its interior is a perfect locale to display art from talented individuals in Second Life.
As one heads to back of the museum, taking a backwards glance a the classical architectural silhouette, one then turns to see….
… what looks like an endless Victorian cobblestone bridge appears, extending towards a vague object in the distance….
… which is actually a work titled La Mer, a beautifully detailed cello “housing a lonely fish who is dreaming of living ins a more luxrious abode than its fishbowl!” A beautiful work, which I certainly have an eye on for the Heliograph!
The Looking Glass is an amazing sim – I’ve touched on what could be seen as the Steampunk aspects of it, but there is so much more to investigate, explore, and experience! Perfect for photography, couples, or simple relaxation, I heartily recommend a visit to The Looking Glass – to do so, please visit…
To learn even more about The Looking Glass, I would suggest…
and their homepage, located at:
Happy 6th Birthday, Caledon!
Steampunk Travelogue: The Looking Glass
Most of the Steamlands have held steady over the past few years, with only a handful of new entities coming online. There, however, is a slowly developing trend to integrate Steampunk aspects into new sims, without making the entire sim into the them. Some succeed, some struggle, but one which stands out is a beautiful new sim established by two exceptionally talented designers (Mr. M. Inkpen, and Ms. S. Azalee), named The Looking Glass.
… and again, their build and texturing quality is exceptional – likely some of the best in SL, imo.
The Art Nouveau design of the amphitheater caught my attention, so passing the tulips and “healthiness” of the build, I came across a very unique (but sadly not for sale) item…
… this stone head of a statue of a Victorian Gentleman, complete with monocle! As an additional bit, illuminate lightbulbs waft around his stone cranium.
The design of the Art Nouveau stage, along with an appropriate Victorian musical piece (one can never go wrong with a piano!) was well done, with plenty of space in the surrounding areas to enjoy any performances provided – close enough to enjoy, but without being crowded.
Off to the distance, the Flying Eye Art museum, ah, caught my eye, so to took a leisurely stroll to the edifice in anchoring itself in the midst of the sim.
Again, notable Steampunk-esque relics abound in the museum, along with artwork from noted Second Life designers…
… such as my good friend, Mr. Skusting Dagger. The contrast between the aged and weather exterior versus the decor and polish of its interior is a perfect locale to display art from talented individuals in Second Life.
As one heads to back of the museum, taking a backwards glance a the classical architectural silhouette, one then turns to see….
… what looks like an endless Victorian cobblestone bridge appears, extending towards a vague object in the distance….
… which is actually a work titled La Mer, a beautifully detailed cello “housing a lonely fish who is dreaming of living ins a more luxrious abode than its fishbowl!” A beautiful work, which I certainly have an eye on for the Heliograph!
The Looking Glass is an amazing sim – I’ve touched on what could be seen as the Steampunk aspects of it, but there is so much more to investigate, explore, and experience! Perfect for photography, couples, or simple relaxation, I heartily recommend a visit to The Looking Glass – to do so, please visit…
To learn even more about The Looking Glass, I would suggest…
and their homepage, located at:
Steampunk Travelogue: The Looking Glass
Most of the Steamlands have held steady over the past few years, with only a handful of new entities coming online. There, however, is a slowly developing trend to integrate Steampunk aspects into new sims, without making the entire sim into the them. Some succeed, some struggle, but one which stands out is a beautiful new sim established by two exceptionally talented designers (Mr. M. Inkpen, and Ms. S. Azalee), named The Looking Glass.
… and again, their build and texturing quality is exceptional – likely some of the best in SL, imo.
The Art Nouveau design of the amphitheater caught my attention, so passing the tulips and “healthiness” of the build, I came across a very unique (but sadly not for sale) item…
… this stone head of a statue of a Victorian Gentleman, complete with monocle! As an additional bit, illuminate lightbulbs waft around his stone cranium.
The design of the Art Nouveau stage, along with an appropriate Victorian musical piece (one can never go wrong with a piano!) was well done, with plenty of space in the surrounding areas to enjoy any performances provided – close enough to enjoy, but without being crowded.
Off to the distance, the Flying Eye Art museum, ah, caught my eye, so to took a leisurely stroll to the edifice in anchoring itself in the midst of the sim.
Again, notable Steampunk-esque relics abound in the museum, along with artwork from noted Second Life designers…
… such as my good friend, Mr. Skusting Dagger. The contrast between the aged and weather exterior versus the decor and polish of its interior is a perfect locale to display art from talented individuals in Second Life.
As one heads to back of the museum, taking a backwards glance a the classical architectural silhouette, one then turns to see….
… what looks like an endless Victorian cobblestone bridge appears, extending towards a vague object in the distance….
… which is actually a work titled La Mer, a beautifully detailed cello “housing a lonely fish who is dreaming of living ins a more luxrious abode than its fishbowl!” A beautiful work, which I certainly have an eye on for the Heliograph!
The Looking Glass is an amazing sim – I’ve touched on what could be seen as the Steampunk aspects of it, but there is so much more to investigate, explore, and experience! Perfect for photography, couples, or simple relaxation, I heartily recommend a visit to The Looking Glass – to do so, please visit…
To learn even more about The Looking Glass, I would suggest…
and their homepage, located at:
The "Guvnah" of Caledon discusses SL land issues and economics!
Ok – perhaps not the most intriguing topic one could mention, especially when phrases associated with the word “economic” are bandied about. Nonetheless, as a bit of an economics character myself, it was intriguing to read Mr. Shang’s analysis of Second Life’s land issues. As the SL Steamlands oldest and most respected land owner, his perceptions on the current and future are insightful, especially as he deals with them on a daily basis. To gain a peek at his thoughts, please take a gander to NWN’s interview, located at:
The New Babbage Register has started up…Second Life Steampunk
The New Babbage Register – Second Life Steampunk
The New Babbage Register – The virtual Second Life Steampunk City-State of New Babbage has had a number of off-world incarnations since its inception. From the original New Babbage Forums & New Babbage Cog, to the New Babbage Ning, and the current , many changes have taken place, but unfortunately, much has been lost of one of Second Life’s longest lasting Steamland sims (though not as long Caledon, to respond to those who were already thinking of sharpening their pencils regarding this)!
To try to address the loss of history that has taken place over the years, I’ve started up the New Babbage Register, to assist the formal New Babbage Department of Records and Archives in keeping New Babbage’s past intact. Its a bit of a -esque endeavor, and though I’m no classic historian by any measure, hopefully it’ll add a bit of retrospective flavor to the entirety of New Babbage. To take a peek at this work in progress, please turn to:
What is the New Babbage Register?
The New Babbage Register – The virtual Second Life Steampunk City
The New Babbage Register has started up…
The virtual Steampunk City-State of New Babbage has had a number of off-world incarnations since its inception. From the original New Babbage Forums & New Babbage Cog, to the New Babbage Ning, and the current , many changes have taken place, but unfortunately, much has been lost of one of Second Life’s longest lasting Steamland sims (though not as long Caledon, to respond to those who were already thinking of sharpening their pencils regarding this)!
To try to address the loss of history that has taken place over the years, I’ve started up the New Babbage Register, to assist the formal New Babbage Department of Records and Archives in keeping New Babbage’s past intact. Its a bit of a -esque endeavor, and though I’m no classic historian by any measure, hopefully it’ll add a bit of retrospective flavor to the entirety of New Babbage. To take a peek at this work in progress, please turn to:




